Overview
Connor covers AI in gaming, focusing on how intelligent NPCs and development tools are transforming player immersion and game creation. He tracks both major industry moves (NVIDIA, Unity) and grassroots innovation through modding communities, seeing them as parallel experiments in gaming's AI-powered future. His recent coverage highlights AI's potential to move RPGs beyond scripted dialogue trees.
Key Themes
- AI-Powered NPCs
- Game Development Tools
- Player Immersion
- Modding as Innovation
- Dynamic Dialogue Systems
Posts
Explores how AI-generated dialogue is replacing scripted trees in RPGs, enabling NPCs to respond dynamically to player choices while noting the challenge of "maintaining narrative consistency and avoiding immersion-breaking responses."
Explores how NVIDIA's Avatar Cloud Engine enables NPCs to hold natural conversations and remember interactions, calling it "one of the most exciting applications of AI in gaming."
Examines how Unity Muse and Sentis lower barriers for indie developers, enabling smaller teams to build more ambitious projects while cautioning against over-reliance on generic AI content.
Reports on modders adding AI-driven NPCs to Skyrim, GTA V, and Mount & Blade, arguing that modding communities are "testing the future of AI in games before major studios fully adopt it."